Playground · Multi-media · Tongji · 2013
A body-controlled generative mesh installation using Kinect, Grasshopper, and Rhino — translating body movement into a live wind mesh in 3D space.
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Flying Mesh is a multi-media experiment. We captured the xyz location data of the body using Kinect and translated it into Rhino via Quakka — a plug-in for Grasshopper — to control a wind mesh created in Grasshopper.
As the performer moves, the digital mesh responds in real time, creating a flowing, organic form that bridges the physical body and virtual geometry.